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A rotating ('jump') box is a set-play for the defense, which allows them to apply aggressive pressure against a power-play, using a series of slides executed on a “HOT” call. It can technically be utilized on any pass around the horn, and is very much a timing play; generally communicated on the bench prior to the start of the penalty-kill situation.
For the 'jump the shooter' version, the first 'slide' (Rotation #1) happens after the high defenders anticipate a pass from the strong-side crease player to the strong-side shooter.
When this happens, the on-ball high defender then pressures ('jumps') the shooter and the off-ball high defender pressures ('jumps') the point player; the ball-side low defender also needs to lock-off ('jump') their check.
This leaves the on-ball shooter with only one option, which is a long skip pass to the opposite shooter while backpedaling, which is also at risk of being picked off by the off ball high defender.
If this pass is successful, the off-ball low defender needs to slide into the middle and split the shooter and crease player (on-ball), until the other 3 defenders rotate back into their original positions (Rotation #2).
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